Features in Autodsys Navigator

Feature Description
Block Navigator Modeless resizable interface for organizing and accessing blocks. Select Plan, Front, Side, or 3D blocks
Block Libraries Contains hundreds of blocks for detailing and annotating drawings, plus samples of the thousands of blocks available in the optional block libraries
Nav File Generator Nav File Generator is a tool designed for adding blocks to Navigator.
Text Tools Label lines, label arcs, import/export text, array numbers, align text, trim around text
Autolayer The Autolayer command helps you create and manage layering systems. As you draw, Autolayer organizes the parts of your design onto layers that you have defined. It allows you to create custom layering systems or choose from various industry standard layering schemes (such as AEC, AIA short and long formats, and more).
Parallel Lines The Parallel Lines command creates multiple parallel lines using the width and line justification you specify. You can draw parallel lines or select line entities and change them into parallel lines. As you draw parallel lines, you can change the width and justification (center, left, or right) at any segment, plus it draws end caps.
Multilines The Multilines commands allow you to:
  • set up templates for drawing two or more parallel lines
  • create two or more parallel lines using one of your templates
XLT Clean The XLT Clean command allows you to clean up intersections made by two sets of parallel lines. It provides the functionality of the separate X Clean, L Clean, and T Clean commands in a single command.
X Clean Cleans up X intersections of parallel lines
L Clean Cleans up L intersections of parallel lines
T Clean Cleans up T intersections of parallel lines
Parallel Poche The Parallel Poche command adds poches to parallel lines. You can fill the parallel lines using:
solid fills
hatch patterns
Glue Line The Glue Line command allows you to join two separate lines into a single line. The resulting line is the longest of the four possible lines that can be defined by the endpoints of the original lines. The two original lines need not be colinear or parallel to each other to use the Glue Line command. Once the command creates the new line, it erases the old lines. The new line's properties (layer, linetype, color) match the properties of the first line selected for gluing.

The Glue Line command is very useful for repairing broken lines. Many times when a line is broken, you can use this command to create a repaired single-line segment instead of drawing a third line between the two existing lines.
Block Edit The Block Edit command allows you to make changes to a block, including editing parts of a block, adding objects, and changing attributes. Then you can redefine the block to include your changes
Swap Specifications Changes specifications for blocks in a drawing
Search/Replace The Search/Replace command allows you to replace one inserted block with another block. It does not redefine either block.
Block Properties The Block Properties command redefines the properties (layer, color, linetype) of all the entities of one or more blocks (plus all of their nested blocks)
Block Count The Count command counts the occurrences of specific blocks in a drawing. Use this command to obtain counts of furniture, fixtures, or any block in a drawing.
Block Update The Update command updates the blocks in the current drawing to match those in a specified directory. This command is helpful if you have changed several standard blocks and need to update your drawing to reflect the changes made to the blocks on disk.
Wblock Multiple The Wblock Multiple command writes a set of blocks selected from the screen or all the blocks defined in your drawing to disk. This command saves you time when you have several blocks to send to disk. Instead of writing each block individually, you can specify the blocks in a selection set or specify all the blocks in the current drawing. Wblock Multiple is especially useful if you create your own block libraries.
Block Info The Block Info command displays information for a block inserted using the Navigator.
Convert to 2D Plan

Exchanges 2D blocks for 3D blocks

Convert to 3D Model Exchanges 3D blocks for 2D blocks
Steel Detailing Hundres of metal Studs, Joists, and Track in profile
Studs, Joist, & Track Hundreds of screws, bolts, and nuts
Fasteners Hundreds of screws, bolts, and nuts
Annotation & Detail Symbols Hundreds of symbols for annotating drawings
Clone Object The Clone Object command allows you to create a new object by selecting an existing object that you wish to clone (duplicate) with the same properties.
Clone Reset The Clone Reset command sets the current object properties to match selected objects.
Flatten Moves all selected objects to the new elevation.
Clone Reset
Layer by Entity The Layer by Entity commands allow you to:
  • Freeze one or more layers by selecting entities on the layers you wish to freeze.
  • Turn off one or more layers by selecting entities on the layers you wish to turn off.
  • Lock or unlock one or more layers by selecting entities on the layers you wish to lock or unlock.
  • Set the current layer by selecting an entity that is on that layer.
Vplayer by Entity Vplayer by Entity allows you to:
  • Freeze or thaw specific layers in one or more viewports.
  • Reset the visibility of specific layers in one or more viewports to their current default settings.
  • Set the default viewport visibility.
Layer by Dialog The Layer by Dialog commands allow you to freeze or thaw one or more layers by selecting them in a dialog box.
Layer Style > Save The Save Layer Styles dialog box displays the current layer settings for the drawing.
Copy Rotate Combines copy and rotate into one function
Move Rotate Combines move and rotate into one function
3D Rotate The 3D Rotate command provides an easy way to rotate objects about the X, Y, or Z axis. Rotating entities in 3D space can be difficult, but 3D Rotate makes this task easier.

This command allows you to select an individual block or one or more objects and rotate them about a specified point:
  • If you select an individual block, you can rotate it about its insertion point or about a specified point.
  • If you select one or more entities, you can rotate them about a specified base point.
Group Curve The Group Curve command allows you to modify one or more polylines by:
  • specifying a new uniform width for the polylines
  • converting the polylines into smooth curves fitting all the vertices of the polylines
  • converting the polylines into spline curves
  • removing the curves generated by the fit or spline curve options
Group Join The Group Join command allows you to join a group of polylines, lines, circles, or arcs into a polyline.
Face to Pface The Face to Pface command allows you to select a group of 3D faces and turn them into a single polyface mesh.
3D Face Edge > Off The Off command hides the edges of 3D faces. This command is useful for cleaning up complex 3D models to improve their appearance when hidden or rendered.
3D Face Edge > On The On command redisplays one or more hidden 3D face edges that you specify. This command repeats to allow you to continue redisplaying edges.
UCS Utility Navigator's UCS Utility command adds the ability to:
Create a UCS icon which represents the user coordinate system you create. You can place the UCS icon anywhere in a drawing and modify the icon as desired.
Change between different user coordinate systems by selecting a UCS icon.
Perspective View The Perspective View command builds a perspective view based on a selected camera position, target position, and lens length. This command provides an "I want to stand here and look there" approach to the DVIEW command.
Cameras The Cameras command allows you to create cameras which you can use to create slide shows or wireframe animations.
Make Slide Show Using the Make Slide Show command, you specify one or more cameras to create a slide show from the current model. You determine whether the slide show produces hidden, shaded, or wireframe images.
View Slide Show The View Slide Show command allows you to view a slide show (slide library).
Tabulated Surface Using the Tabulated Surface command, you can create a complex surface from a profile and a path. This command generates the surface as a single, polyface mesh.
Rotate Crosshairs The Rotate Crosshairs command rotates the crosshairs to a specific angle. You can specify the angle by selecting an entity that is drawn at the desired angle, by picking two points to define the angle, or by entering the desired angle.
Paint Draws random lines on the screen as you move the cursor
XY Box The XY Box command allows you to draw a rectangle by specifying the location of one corner, the width, and the height. If the crosshairs are at an angle, the command rotates the rectangle.
XY Line The XY Line command allows you to draw orthogonal lines that alternate between the X and Y directions.



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